All about the WoolCity Project! (FreeBuild)

Discussion in 'Official Information' started by Taylor, Jun 30, 2017.

  1. Taylor

    Taylor Owner
    Owner Forum Administrator

    Joined:
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    Alright, so check this out. This hub has a custom world generator that was built by the skilled LumenGaming staff team of instructors and staff members (@Sillysheep165, @OceanNoodles, @Taylor, lemme know if I missed you). We've got wool for grass. Wool for stone. Wool for dirt. Craziness in the water. Rivers and lakes that shimmer in the night. Do you like what you see? Well guess what. It gets better. (Keep reading)
    play.lumengaming.com:25565

    2017-07-22_15.45.03.png

    Screenshot_2.png

    2017-06-29_21.45.32.jpg

    2017-06-29_21.50.54.jpg

    How do we build?
    Members of the server will be allowed to build on this epic landscape to help transform this unnatural yet natural landscape into a beautiful work of art. Build rights get unlocked as your skillsaw tiers are improved. You unlock different perks at different levels. Check it out.
    Code:
    sets:
      build:
        conditions:
          redstone: 3
          organics: 3
          pixelart: 3
          architecture: 3
          terraforming: 3
          vehicles: 99
        nodes:
        - modifyworld.*
        - essentials.build
        - essentials.give
        - essentials.itemspawn.meta-title
        - essentials.itemspawn.meta-lore
        - essentials.itemspawn.meta-head
        - essentials.itemspawn.meta-firework
        - essentials.itemspawn.meta-author
        - essentials.speed
        - essentials.speed.bypass
        - essentials.speed.walk
        - essentials.speed.fly
        - worldguard.build.*
        - headdb.free.*
        - headdb.categories.*
        - headdb.open
        - Skillsaw.review.this
        - farplacer.use
      worldedit:
        conditions:
          organics: 6
          pixelart: 6
          architecture: 6
          terraforming: 6
        nodes:
        - worldedit.*
      voxelsniper:
        conditions:
          terraforming: 7
        nodes:
        - voxelsniper.*
      discouraged_items:
        conditions:
          redstone: 6
          organics: 6
          pixelart: 6
          architecture: 6
          terraforming: 6
          vehicles: 6
        nodes:
        - ItemRestrict.bypass.6.*
        - ItemRestrict.bypass.8.*
        - ItemRestrict.bypass.9.*
        - ItemRestrict.bypass.10.*
        - ItemRestrict.bypass.11.*
        - ItemRestrict.bypass.11.*
        - ItemRestrict.bypass.12.*
        - ItemRestrict.bypass.13.*
        - ItemRestrict.bypass.39.*
        - ItemRestrict.bypass.40.*
        - ItemRestrict.bypass.51.*
        - ItemRestrict.bypass.52.*
        - ItemRestrict.bypass.90.*
        - ItemRestrict.bypass.119.*
        - ItemRestrict.bypass.122.*
        - ItemRestrict.bypass.209.*
        - ItemRestrict.bypass.210.*
        - ItemRestrict.bypass.211.*
        - ItemRestrict.bypass.217.*
        - ItemRestrict.bypass.218.*
        - ItemRestrict.bypass.252.*
        - ItemRestrict.bypass.255.*
        - ItemRestrict.bypass.259.*
        - ItemRestrict.bypass.325.*
        - ItemRestrict.bypass.326.*
        - ItemRestrict.bypass.327.*
        - ItemRestrict.bypass.328.*
        - ItemRestrict.bypass.333.*
        - ItemRestrict.bypass.384.*
        - ItemRestrict.bypass.385.*
        - ItemRestrict.bypass.444.*
        - ItemRestrict.bypass.445.*
        - ItemRestrict.bypass.446.*
        - ItemRestrict.bypass.447.*
        - ItemRestrict.bypass.448.*
        - ItemRestrict.bypass.449.*
      redstone:
        conditions:
          redstone: 3
        nodes:
        - ItemRestrict.bypass.29.*
        - ItemRestrict.bypass.33.*
        - ItemRestrict.bypass.34.*
        - ItemRestrict.bypass.34.*
        - ItemRestrict.bypass.55.*
        - ItemRestrict.bypass.69.*
        - ItemRestrict.bypass.70.*
        - ItemRestrict.bypass.72.*
        - ItemRestrict.bypass.71.*
        - ItemRestrict.bypass.75.*
        - ItemRestrict.bypass.76.*
        - ItemRestrict.bypass.77.*
        - ItemRestrict.bypass.143.*
        - ItemRestrict.bypass.146.*
        - ItemRestrict.bypass.147.*
        - ItemRestrict.bypass.148.*
        - ItemRestrict.bypass.149.*
        - ItemRestrict.bypass.150.*
        - ItemRestrict.bypass.151.*
        - ItemRestrict.bypass.152.*
        - ItemRestrict.bypass.331.*
      discouraged_redstone:
        conditions:
          redstone: 4
        nodes:
        - ItemRestrict.bypass.23.*
        - ItemRestrict.bypass.27.*
        - ItemRestrict.bypass.28.*
        - ItemRestrict.bypass.66.*
        - ItemRestrict.bypass.93.*
        - ItemRestrict.bypass.94.*
        - ItemRestrict.bypass.94.*
        - ItemRestrict.bypass.132.*
        - ItemRestrict.bypass.137.*
        - ItemRestrict.bypass.154.*
        - ItemRestrict.bypass.157.*
        - ItemRestrict.bypass.158.*
        - ItemRestrict.bypass.287.*
        - ItemRestrict.bypass.342.*
        - ItemRestrict.bypass.343.*
        - ItemRestrict.bypass.356.*
        - ItemRestrict.bypass.408.*
    
    

    So what's the theme?
    Pixel Art and Organics style. We want to create a cartoon world full of astonishing and impressive color. We want whoever sees this to say, "wow. WOW. WOWWW!!" Have you ever seen the /server oldc server's /warp creative or creative world? Hub will be like that. But with any luck, even better. So let's get to it. If you've got the skillsaw ranks, you are already permitted to start building (about 500 blocks away from current spawn until we get the spawn in place)

    2017-07-02_09.45.42.png

    CGtI38SUQAArynI.png

    CGtGUwSUgAAh5Ui.png

    Screenshot_3.png


    2017-08-06_11.13.08.png
    Server IP: play.lumengaming.com:25565

     
    #1 Taylor, Jun 30, 2017
    Last edited: Nov 14, 2018
  2. GaddBros

    GaddBros New Member

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    Woah! I never knew you got 1st place for that!
     
    Taylor likes this.
  3. Taylor

    Taylor Owner
    Owner Forum Administrator

    Joined:
    Oct 24, 2016
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    We sure did!
     

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